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Konichiwa minna-san!
Screenshots:
PrePreAlphaScreenshot2.jpg
tiktikki.jpg
ValSarghress01.jpg
Zelda_wannabe.jpg
ValSarghress02.jpg
ValSarghress04.jpg
BlackDragonTavernCavern.jpg
mirror_reflection.jpg
ValSarghress03.jpg
InGameCorridor2.jpg
InGameCorridor1.jpg
PrePreAlphaScreenshot3.jpg
PrePreAlphaScreenshot1.jpg

Video:
Crappy_Quality_trailer1.avi
320x240-CorridorTrailer.avi
Ariel_walk3.avi
Ariel_360*_highpoly.avi
Ariel_walk1.avi
Ariel_walk2.avi
Ariel_breathing.avi
640x480-CorridorTrailer.avi
Crappy_Quality_trailer2.avi
chibifighter1.avi

The divx and mpeg4 codecs are required to play these videos.
Videogame Forum
Chibi fighter DEV News :
Chibi fighter is finally released! Click here to access chibi fighter sction.
17 May 2004:
As many know since I announced it via the Moonless age news and via the forum. The mmorpg project died in june 2003. The main coder leaving, along with the source code. I didn't felt the strenght to start over and doubted my capability to do it as well. Perhap I wanted too much, okay I wanted too much, but the progress were good and I was hoping. The project was not a hoax. Maybe I will someday put up what was done online but unfortunatly the most recent build require the server side to be online and operional, which is not since I don't have the build for the server side. Too bad... It was a nice dream while it lasted. I don't know for sure why I never told the project was dead on this page. Maybe I was still hoping for the coder to come back or perhap I was just plain lazy? Most probably the second possibility. Unfortunatly I do not intend to revive the project. At best we will try a small flash RPG. Multiplayer or not, we will see. YET in december 2003, a new videogame project began. Chibi fighter, a much more smaller scale game. A multiplayer fighting game using 2d animated graphics. With Shawn of White radish studio and Matt of brilliant bytes as conceptor. I kept this project details within the inner circle of the game devlopement so far. Because I was not sure if the project was going to work this time. Not to give any of you false hope. But now the game is in ALPHA stage and playable. I also got the source code which is another garantee that the project will be complete. All animations were done as well. The game will be complete and available to play soon enough. To honor this, i recorded a trailer with FRAP2. Feel free to watch it! Btw you'll need DIVX to view the video:

MMORPG project is dead : june 2003
Val'sarghress corridor Trailer:
Flash 320x240
DIVX4 640x480
DIVX4 320x240
News : 05th July 2003 : Chibi's sweets videogame is online! Okay it not the mmorpg, but it will help you to wait till we have more videos to show you. Click here to play
14th May 2003 : A bit late but a better version of the trailer is available. Even if it doesn't show everything i want, it still an in-game video. Make sure to grab DIVX4 or higher to view them, the flash version need the flash plugin obviously. No footsteps sound in the trailer unfortunatly, the recording software does not record any sounds, so i had to add the music during the video compression process. But i can't add sound over and make it sync, that would be too hard. So you'll have to wait till the real release before being able to hear sounds effects. The Tiktikki was animated...unfortunatly the result weren't so good so i won't put it on the web site yet.

for the Musics: Access the Media section

Releases: None at this time, we will not make any release till the networking is installed and stable. Please be patient.


Help wanted : We curently seek new team members to help us in the devlopement of this videogame. You have good knowledge of C++ Networking programming? You know how to set IK and Bones in 3d models to animate them? You know how to make good 3d characters model or 3d background using 3dstudiomax compatible tools? You have good knowledge of OPENGL and DIRECTX? If you fit in one of these 4 category, you are more than welcome to join us. I admit what we need the most is someone able to animate. Because curently the engine programmer is the one who must animate the characters and the two task is too much for a single person. If you are interested to join us, send me an email!
Models/locations:
Ariel : complete
Tiktikki : complete
Black dragon Tavern : in progress
Val'Sarghress fortres : in progress

Upcoming Game features:
-Emotions display, various characters facials expressions
-fully customizable 3d character
-Removable/modifiable equipements
-Characters motions, watch your character breathing, getting tired, picking object , jumping, etc
-Realistic shadows following the light sources
-Visit the Drowtales world locations and talk with the heroes from the mangas
-Interactive NPC controled via GMs
-Bloodline and Clan systems.
-3 possibles ages. Baby, child, adult
-group live chat
-Recruit up to 2 followers/ slaves/ mercenary/ monsters/ npc
-fight, bet and... die in the Arena
-Skills based RPG ruleset.
-Permanent death
-etc....


Recommanded system requirement:
1ghz cpu or better
geforce3 / radeon 9100 or better

Expected alpha release:
August 2003
Expected beta release:
Unknown, only the chibies know

Drowtales Videogames

Chibi's Sweets : Side scrolling Flash game
Chibi Fighter: Multiplayer fighting game

In progress

Orthorbbae: Multiplayer flash-made game.
Progress:30% Dead project?
MUD: Multiplayer Roleplaying system.
Progress:15%
2th April 2003: The project has progress a bit. Character creation along with cuztomization and login has been done.
The most advanced of the 3 games so far. Unfortunatly the programmer droped the project but a new one is curently taking it over. You can see a draft of the videogame which require you to right click/press play to switch screens.. Also you can see an experimental prototype of an adventures mode by the new programmer, press SPACEBAR on your keyboard to switch the action cursor, 3 rooms available in this draft. For the instruction about how to play, use this instruction manual. More info about the game on the forum is available.
The game DOC is not available to public right now.
8th May 2003: Big progress on the server side. Some fonctional part of the backend is done. Though i admit i haven't tested it yet, Voyager surely will be able to complete this game by the end of june.
2th April 2003: Curently in process of coding the base of the program. Poet will be the MUD builder, and Voyager is the MUD coder.

Drowtales© 2001-2003 copyright was registered in Canada. All the content but not limited to, world setting, fantasy concepts, artworks, mangas, ideas, videogames, programming code and documentation are property of Yan "Kern" Gagné , any use of the content outside the Drowtales server must be authorized by the admin. Any violation of these right will be severely punished by the termination of the web hosting account containing the stolen copyrighted content. I have the paper, the sealed content and soon the imatriculation so behave and remember the chibies are watching you.
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